Pin Differential is no more!

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I updated my latest Virtual Earth clustered pins article today removing the logic I had built and tested for previous versions: http://www.viawindowslive.com/Articles/VirtualEarth/ClusteringPinsinVirtualEarth6.aspx In short the new bulk addshape() method is simply fantasic. I see no visible flicker in removing and … Continued

We’ve turned 300!

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We’ve turned 300.  Since the 6th August 2006 we’ve now done 300 blog posts.   So to mark our 300th blog birthday, here’s a recap and figures on us in our last 100 blog post days. Most people view our site … Continued