We published today the third installment in the clustering articles for Virtual Earth. This time we focus on the client side, updating our javascript to support the latest Version 5 of Virtual Earth.
Clustering Virtual Earth on Version 5
We also have moved to object oriented Javascript and show how to use shape differiential to further optomise your swillions of points added to Virtual Earth.
Let me know what you think and if you find it usefull, I do enjoy the emails from people letting me know!